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Divinity 2: 10 Best Skills In The Scoundrel Tree

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작성자 Ivan 댓글 0건 조회 207회 작성일 25-12-11 16:03

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The Scoundrel tree is filled with deadly abilities that can bring enemies to their knees. The most important part of using this tree is to focus on getting backstabs and moving far across the battlefi


Ice Breaker is nothing short of a magnificent looking ability, but as great as it looks, it can be just as harmful to allies as it is to enemies. This ability breaks all ice within its area of effect, setting of a chain reaction that deals water damage to every character caught in it. This ability also sets the chilled status eff


image.php?image=b17maartent1393.jpg&dl=1Like Chloroform, the Gag Order skill is useful against enemies with magic armor. This skill destroys the enemy's magic armor and also sets the silenced status effect for one turn. Silenced is great to use against enemies that use magic. It removed their capability to use any magical abilities and forces them to attack with physical attacks . This skill can be obtained randomly, but players can also purchase the skill from Papa Thrash in the Driftwood Tav


Rupture Tendons is a great skill for players to obtain as soon as they can. It is a great skill to use against boss enemies to take them down a peg. This skill is great for two reasons. One, it deals one hundred percent damage to the enemy and can backstab. Two, it causes the enemy to take damage whenever they decide to move. Setting up a situation where the enemy will have to move after using this skill will cause them to receive piercing damage with each step. Ruptured Tendons only lasts for two turns, but it is worth


This skill freezes every liquid surface in its area of effect and deals damage to every ally and enemy. If the damage wasn't bad enough, the icy surface can lead to allies slipping and getting knocked down. This spells bad news for www.Strategycritique.xyz allies who may get attacked by enemies without being able to fight b


One of the greatest things about running the Scoundrel tree is that every attack skill can backstab. The Throwing Knife skill is one of the many skills capable of backstabbing an enemy despite it being able to be used from a distance. Scoundrel players tend to not run out of movement easily, but in the case that they do, this skill has a good distance and costs two action poi


This can spell disaster for allies since disease causes a decrease in constitution and attack power . This effect lasts for two grueling turns, which is good for infected enemies but allies will probably be hating the character who cast


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Backlash is one of the most essential skills for any Scoundrel build. It can be chosen when creating a new character or when the player reaches Fort Joy. This skill teleports the player who uses it behind the enemy and backstabs them at the same time. One of the best parts about this perk is the low action point cost. This skill only costs one action point. The downside is that it has a 3 turn cooldown, so players will have to rely on other means to get behind other enemies. That's where the other skills come


The Scoundrel tree is one of the most tempting to use in Divinity: Original Sin 2 . Scoundrels focus on hiding in the shadows. They sneak across the battlefield undetected and assault their enemies with lethal backstabs. Some players may have always been interested in what a Scoundrel can do and some players may be new to the g


When playing as an Undead, the first thing players will notice is that healing potions no longer work. To substitute, Undead characters need to use poison to keep themselves alive. Unfortunately, poison isn't always at the ready on the battlefield. That is why Contamination works so well. It spreads out poison in a large area and heals all Undead while damaging the living . What makes the skill better is the effect it has on blood and water. It turns them into poison. The more blood on the field, the bet


Living Wall is one of those perfect defensive abilities that complement an Undead character extremely well. This ability summons a wall of vines that block the enemy's path. This can be useful in corridors and tight spaces to prevent enemies from traversing so a player can hit them from afar. What makes the ability even better is the poison clouds that the vines emit. Undead characters can stand by them for some nice healing while being more protec


Need more healing and damage? Look no further than Mosquito Storm. This ability send out a swarm of mosquitos at an enemy to drain their blood. It deals 100% physical damage and also heals the player. That is hard to beat. Grabbing that will allow for some more healing for the Undead and less worrying about the damage they will receive. When combined with other skills , Mosquito Storm can really help turn the tide of a bat

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